C#设计模式--建造者模式
设计模式:
建造者模式(Builder Pattern)
简单介绍:
建造者模式参与者:
- Builder:为创建一个Product对象的各个部件指定抽象接口;
- ConcreteBuilder
° 实现Builder的接口以构造和装配该产品的各个部件
° 定义并明确它所创建的表示
° 提供一个检索Product的接口
- Director:构造一个使用Builder接口的对象;
- Product
° 表示被构造的复杂对象。ConcreteBuilder创建该产品的内部表示并定义它的装配过程
° 包含定义组成部件的类,包括将这些部件装配成最终产品的接口
在建造者模式中,Director规定了创建一个对象所需要的步骤和次序,Builder则提供了一些列完成这些步骤的方法,ConcreteBuilder给出了这些方法的具体实现,是对象的直接创建者。
建造者模式类图:
建造者模式c#代码举例:
Product类 产品类
1 public class Product 2 { 3 private List<string> _parts = new List<string>(); 4 5 public void Add(string part) 6 { 7 _parts.Add(part); 8 } 9 10 public void Show() 11 { 12 Console.WriteLine("Product Parts"); 13 foreach (string part in _parts) 14 { 15 Console.WriteLine(part); 16 } 17 } 18 }
Builder类 抽象接口类
1 /// <summary> 2 /// 为创建一个Product对象的各个部件指定抽象接口 3 /// </summary> 4 public abstract class Builder 5 { 6 public abstract void BuildPart(); 7 public abstract Product GetResult(); 8 }
ConcreteBuilder类 具体创建者类
1 public class ConcreteBuilder : Builder 2 { 3 private Product _product = new Product(); 4 5 public override void BuildPart() 6 { 7 _product.Add("Part"); 8 } 9 10 public override Product GetResult() 11 { 12 return _product; 13 } 14 }
Director类 提供使用Builder类的接口
1 public class Director 2 { 3 /// <summary> 4 /// 构造一个使用Builder接口的对象 5 /// </summary> 6 public void Construct(Builder builder) 7 { 8 builder.BuildPart(); 9 } 10 }
测试代码:
class Test { static void Main(string[] args) { // Create director and builders Director director = new Director(); Builder b1 = new ConcreteBuilder(); // Construct two products director.Construct(b1); Product p1 = b1.GetResult(); p1.Show(); Console.Read(); } }
运行结果:
源代码工程文件下载
实例举例,手机生产举例
- Builder-->MobilePhoneBuilder
- ConcreteBuilder-->XiaoMIBuilder和AppleBuilder
- Director-->Factory
- Product -->MobilePhone
分别有:手机品牌(brand),处理器(cup),运行内存(ram),外置内存(rom)信息
MobilePhone类产品类
1 public class MobilePhone 2 { 3 private string _brand; 4 private Dictionary<string, string> _Info = new Dictionary<string, string>(); 5 6 public string this[string key] 7 { 8 get { return _Info[key]; } 9 set { _Info[key] = value; } 10 } 11 public MobilePhone(string brand) 12 { 13 this._brand = brand; 14 } 15 public void Show() 16 { 17 Console.WriteLine("\n-----Info--------"); 18 Console.WriteLine(" BRAND: {0}", _brand); 19 Console.WriteLine(" CPU : {0}", _Info["cpu"]); 20 Console.WriteLine(" RAM : {0}", _Info["ram"]); 21 Console.WriteLine(" ROM : {0}", _Info["rom"]); 22 }
MobilePhoneBuilder类 创建者抽象类
1 public abstract class MobilePhoneBuilder 2 { 3 protected MobilePhone _mobilePhone; 4 5 6 public MobilePhone mobilePhone 7 { 8 get { return _mobilePhone; } 9 } 10 11 // Abstract build methods 12 public abstract void BuildCPU(); 13 public abstract void BuildRAM(); 14 public abstract void BuildROM(); 15 16 }
XiaoMIBuilder类 小米手机创建者类
1 public class XiaoMIBuilder:MobilePhoneBuilder 2 { 3 public XiaoMIBuilder() 4 { 5 _mobilePhone = new MobilePhone("小米5s"); 6 } 7 public override void BuildCPU() 8 { 9 _mobilePhone["cpu"] = "骁龙821"; 10 } 11 12 public override void BuildRAM() 13 { 14 _mobilePhone["ram"] = "4G"; 15 } 16 17 public override void BuildROM() 18 { 19 _mobilePhone["rom"] = "32G"; 20 } 21 }
AppleBuilder类 苹果手机的具体创建类
1 public class AppleBuilder:MobilePhoneBuilder 2 { 3 public AppleBuilder() 4 { 5 _mobilePhone = new MobilePhone("iphone7s plus"); 6 } 7 public override void BuildCPU() 8 { 9 _mobilePhone["cpu"] = "A10"; 10 } 11 12 public override void BuildRAM() 13 { 14 _mobilePhone["ram"] = "2G"; 15 } 16 17 public override void BuildROM() 18 { 19 _mobilePhone["rom"] = "128G"; 20 } 21 }
Factory类,提供创建者的接口
1 public class Factory 2 { 3 public void Construct(MobilePhoneBuilder mobilePhoneBuilder) 4 { 5 mobilePhoneBuilder.BuildCPU(); 6 mobilePhoneBuilder.BuildRAM(); 7 mobilePhoneBuilder.BuildROM(); 8 } 9 }
测试代码:
1 class Test 2 { 3 static void Main(string[] args) 4 { 5 MobilePhoneBuilder builder; 6 Factory factory = new Factory(); 7 8 builder = new XiaoMIBuilder(); 9 factory.Construct(builder); 10 builder.mobilePhone.Show(); 11 12 13 builder = new AppleBuilder(); 14 factory.Construct(builder); 15 builder.mobilePhone.Show(); 16 17 Console.Read(); 18 } 19 }
运行结果: